Thinking & coding: the Navigation homescreen

Today I start programming my app. The language is Dart and the Framework is Flutter. Based on my design, I first looked up which widgets are interesting for my app.

You can find my design here.

If you want to help, there 's a comment section in this post. Thank you in advance. 




The thoughts

The Scaffold widget is the backbone of my screen. And we are going to build on that. Now I immediately ask myself whether I should place my background design in the scaffold or later in a screen. Now according to the documentation, the Scaffold has no decoration option, so later I will have to use a widget that does have a decoration option.

The next widget from which I looked up the documents is the "Navigation Rail". From the documentation I have taken the following important things. The Navigation Rail is the first part of a Row () so it is on the left side. And this Row is high in the widget tree. And this is again in a Scaffold () body. And if I want to keep the rail as narrow as possible, as in my prototype, i can not us the labels. I can also give an elevation which creates a depth. Instead of a divider.

The second widget will be added to the Row () next to the navigation rail. And this widget should be my selected screen. Now the question is when I make a screen, how much space will it take up. How do I determine the size.

Routing is done via the NavigationRailDestination, where you need at least 2 of them. I'm going to use 5 of them. These would then place my screens.

I want to give the rail a background color and use my icons from my Figma prototype.


Code

So I have written the code for the NavigatieRail. Just tinkered with the setstate, to link the icons in the rail to and index. I did not know where in the code to declare the "selectedIndex". But now everything is working properly. After the navigation is linkt to the screens, i want to extract the screen code in to a special screens map after.

I have used a Statfull widget for the home screen because a have to setstate to the index.

next step is to get the custom icons in to my navigationbar, 


Do, believe and be happy,


Stefaan




A big thanks to:

Flutter explained and all community members.

The growing developer

Reso coder

Tadas Petra


In the future i will connect this blog with the Github repository.

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import 'package:flutter/material.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: HomeScreen(),
    );
  }
}

class HomeScreen extends StatefulWidget {
  HomeScreen({Key key}) : super(key: key);
  
  @override
  _HomeScreenState createState() => _HomeScreenState();
}

class _HomeScreenState extends State<HomeScreen> {
  
  int selectedIndex = 0;
  
  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: Row(
        children: [
          NavigationRail(
            onDestinationSelected: (newIndex) {
              setState(() {
                selectedIndex = newIndex;
              });
            },
            elevation: 1,
            backgroundColor: Colors.green[100],
            groupAlignment: 0,
            selectedIndex: selectedIndex,
            destinations: [
              NavigationRailDestination(icon: Icon(Icons.home), label: Text('Home')),
              NavigationRailDestination(icon: Icon(Icons.view_agenda), label: Text('Events')),
              NavigationRailDestination(icon: Icon(Icons.local_parking), label: Text('Parking')),
              NavigationRailDestination(icon: Icon(Icons.fastfood), label: Text('Food')),
              NavigationRailDestination(icon: Icon(Icons.help), label: Text('S.O.S.')),
            ],
          ),
          Expanded(
            child: Container(),
            )
        ],
      ),
    );
  }
}

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